Hi,
I'm trying to get two orthogonal bars to drift across the screen at
different rates for several cycles each. I'm trying to do this using
clut animation. I've set up two off screen windows (a vertical ramp
and a horizontal ramp) and two sets of cluts, one set for each
window. To get one bar, I copy one off-screen window to the display
and set its clut, then to get the other bar I switch windows and
cluts. The problem is, I don't know how to set a clut and switch in
an off-screen window in one step, so I end up with a "shadow". The
previous frame gets the clut intended for the new frame for a short
time, or the new frame gets the previous clut for a time.
Any suggestions on how to avoid getting a shadow or a different way
of doing this?
Thanks,
Naoum Issa
University of Chicago
I'm trying to get two orthogonal bars to drift across the screen at
different rates for several cycles each. I'm trying to do this using
clut animation. I've set up two off screen windows (a vertical ramp
and a horizontal ramp) and two sets of cluts, one set for each
window. To get one bar, I copy one off-screen window to the display
and set its clut, then to get the other bar I switch windows and
cluts. The problem is, I don't know how to set a clut and switch in
an off-screen window in one step, so I end up with a "shadow". The
previous frame gets the clut intended for the new frame for a short
time, or the new frame gets the previous clut for a time.
Any suggestions on how to avoid getting a shadow or a different way
of doing this?
Thanks,
Naoum Issa
University of Chicago