We have some machine on which the fake lookup table animation works,
and several on which it fails, including ones with very new cards and
drivers.
The GLSLClutAnimDemo program fails with
MOGL-ERROR: Compilation of the GLSL shader object 2 via
glCompileShader(2) failed!
The shader info log for shader 2 tells us the following:
(2) : error C7531: global type sampler2DRect requires "#extension
GL_ARB_texture_rectangle : enable" before use
??? Shader compilation failed!
Error in ==> GLSLCLUTAnimDemo at 114
psychrethrow(psychlasterror);
similarly on two machines.
I tested the OpenGL functionality on all machines using
OpneGL Extensions Viewer 2.29 from realtech-vr.com (GLView.exe free
for noncommercial use), and it reports that GL_ARB_texture_rectangle
is enabled.
Here are links to log fles from two machines that fail
(one NVidia GeForce FX 5200/AGP/SSE/3DNOW! and
one NVidea GeForce 7025 / NVIDIA nForce 630a/PCI/SSE2/3DNOW!)
and one machine that works fine (GeForce 6600/PCI/SSE2/3DNOW!),
all with the latest drivers and full OpenGL functionality according to
GLView.
The log files below have the GLView report, the results of the "opengl
info" command from MatLab (R2006b), and the results of the
"GLSLCLUTAnimDemo" command from MatLab.
FAILS:
http://keck.ucsf.edu/~stryker/ptb/OpenGL-pc15.txt
http://keck.ucsf.edu/~stryker/ptb/OpenGL-pc18.txt
WORKS:
http://keck.ucsf.edu/~stryker/ptb/OpenGL-pc23-WORKS.txt
I imagine that the fix must be small, but a few hours of looking into
it has not made things make sense to me.
I would love help, if anyone has ideas. From what I have read on the
forum, both setups that fail OUGHT to work.
--Michael Stryker stryker@... 415.476-5443
and several on which it fails, including ones with very new cards and
drivers.
The GLSLClutAnimDemo program fails with
MOGL-ERROR: Compilation of the GLSL shader object 2 via
glCompileShader(2) failed!
The shader info log for shader 2 tells us the following:
(2) : error C7531: global type sampler2DRect requires "#extension
GL_ARB_texture_rectangle : enable" before use
??? Shader compilation failed!
Error in ==> GLSLCLUTAnimDemo at 114
psychrethrow(psychlasterror);
similarly on two machines.
I tested the OpenGL functionality on all machines using
OpneGL Extensions Viewer 2.29 from realtech-vr.com (GLView.exe free
for noncommercial use), and it reports that GL_ARB_texture_rectangle
is enabled.
Here are links to log fles from two machines that fail
(one NVidia GeForce FX 5200/AGP/SSE/3DNOW! and
one NVidea GeForce 7025 / NVIDIA nForce 630a/PCI/SSE2/3DNOW!)
and one machine that works fine (GeForce 6600/PCI/SSE2/3DNOW!),
all with the latest drivers and full OpenGL functionality according to
GLView.
The log files below have the GLView report, the results of the "opengl
info" command from MatLab (R2006b), and the results of the
"GLSLCLUTAnimDemo" command from MatLab.
FAILS:
http://keck.ucsf.edu/~stryker/ptb/OpenGL-pc15.txt
http://keck.ucsf.edu/~stryker/ptb/OpenGL-pc18.txt
WORKS:
http://keck.ucsf.edu/~stryker/ptb/OpenGL-pc23-WORKS.txt
I imagine that the fix must be small, but a few hours of looking into
it has not made things make sense to me.
I would love help, if anyone has ideas. From what I have read on the
forum, both setups that fail OUGHT to work.
--Michael Stryker stryker@... 415.476-5443