Hi
I have set up an openGL scene using psychtoolbox and I would like to visualize it through a circular aperture.
I looked around in the forums but I was unable to find what I want.
I also looked in some of the provided demos but didn't know how to integrate the code with my scene.
From what I encountered, there are 2 main methods: either using screen('fillOval'..) and blending or by copying the circular aperture over the stimuli using screen('CopyWindow'..)
I tried using both without success (the scene was seen through the usual rectangular aperture).
Could someone point me out the best of the two methods and tell me how to use it?
Thanks!
I have set up an openGL scene using psychtoolbox and I would like to visualize it through a circular aperture.
I looked around in the forums but I was unable to find what I want.
I also looked in some of the provided demos but didn't know how to integrate the code with my scene.
From what I encountered, there are 2 main methods: either using screen('fillOval'..) and blending or by copying the circular aperture over the stimuli using screen('CopyWindow'..)
I tried using both without success (the scene was seen through the usual rectangular aperture).
Could someone point me out the best of the two methods and tell me how to use it?
Thanks!